Generating occlusion-free textures for virtual 3D model of urban facades by fusing image and laser street data

K. Hammoudi, F. Dornaika, B. Soheilian, B. Vallet, N. Paparoditis
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引用次数: 2

Abstract

In this paper we present relevant results of a work in progress1 that deals with the texturing of 3D urban facade models by fusing terrestrial multi-source data acquired by a Mobile Mapping System (MMS). Some of current 3D urban facade models often are textured by using images that contain parts of urban objects that belong to the street. These urban objects represent in this case occlusions since they are located between the acquisition system and the facades. We show the potential use of georeferenced images and 3D point cloud that are acquired at street level by the MMS in generating occlusion-free facade textures. We describe a methodology for reconstructing texture parts of facades that are highly occluded by wide frontal objects.
通过融合图像和激光街道数据,为城市立面虚拟三维模型生成无遮挡纹理
在本文中,我们介绍了一项正在进行的工作的相关结果1,该工作通过融合由移动地图系统(MMS)获得的地面多源数据来处理三维城市立面模型的纹理。目前的一些3D城市立面模型经常使用包含属于街道的城市物体部分的图像来纹理化。这些城市物体在这种情况下代表闭塞,因为它们位于采集系统和立面之间。我们展示了MMS在街道层面获取的地理参考图像和3D点云在生成无遮挡立面纹理方面的潜在用途。我们描述了一种用于重建被宽正面物体高度遮挡的立面纹理部分的方法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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