Address mapping and the control of access in an interactive computer

D. C. Evans, J. Leclerc
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引用次数: 34

Abstract

Computer system designs have attempted to maximize machine utilization (sometimes called efficiency) without regard to other important factors including the human effort and elapsed time required to solve problems. In recent years some computing systems have been developed which provide communication and control means by which users can interact with their own computing processes and with each other. Initial use of these systems has demonstrated their superiority in computer-aided problem solving applications. These interactive computing systems are mainly adaptations of conventional computing systems and are far from ideal in many respects. This paper describes a much improved mechanism for protection, address mapping, and subroutine linkage for an interactive computing system.
交互式计算机中的地址映射和访问控制
计算机系统设计试图最大化机器利用率(有时称为效率),而不考虑其他重要因素,包括解决问题所需的人力和消耗的时间。近年来,已经开发出一些计算系统,提供通信和控制手段,用户可以通过这些手段与自己的计算过程以及彼此之间进行交互。这些系统的初步使用已经证明了它们在计算机辅助问题解决应用中的优越性。这些交互式计算系统主要是对传统计算系统的改进,在许多方面还远远不够理想。本文描述了一个交互式计算系统的保护、地址映射和子程序链接的改进机制。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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