{"title":"Cinematics and Narratives: An Exploitation of Real-Time Animation","authors":"M. Chavez, L. Yi","doi":"10.1109/CW.2010.74","DOIUrl":null,"url":null,"abstract":"The research goal of project Cinematics and Narratives is to significantly explore approaches to the development of contemporary animation. CaN is comprised of three integrated objectives, the first is focused on developing and exploiting real-time animation and content within the context of a visual and narrative design based repository of primitives, the second explores the dynamic of context, exposition and expression, mixing our design primitives into a new dynamic form, and the third goal is to interfaces this system with an audience in such a way as to enable the system to learn from viewer reaction, where the system automatically refines the design based on the emotive input of the viewer.","PeriodicalId":410870,"journal":{"name":"2010 International Conference on Cyberworlds","volume":"21 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2010-10-20","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2010 International Conference on Cyberworlds","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/CW.2010.74","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
The research goal of project Cinematics and Narratives is to significantly explore approaches to the development of contemporary animation. CaN is comprised of three integrated objectives, the first is focused on developing and exploiting real-time animation and content within the context of a visual and narrative design based repository of primitives, the second explores the dynamic of context, exposition and expression, mixing our design primitives into a new dynamic form, and the third goal is to interfaces this system with an audience in such a way as to enable the system to learn from viewer reaction, where the system automatically refines the design based on the emotive input of the viewer.