Acted emotional expressions of game-playing children: investigating the influence of emotion intensity on recognition rates

S. Shahid, B. Erven, E. Krahmer
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引用次数: 1

Abstract

While the intensity of emotions is likely of great importance to automatic emotion recognition systems, it is not an ordinary feature in emotion databases. This paper presents a database of children acting out six basic emotions, in which the intensity of said emotions was manipulated. A judgment task showed emotions were better recognized than chance could predict, while differences in intensity were perceived in two manipulated conditions. In addition, we establish a correlation between intensity and recognition rates for this database. Finally, possibilities for future research are discussed.
儿童游戏行为的情绪表达:情绪强度对识别率的影响
虽然情绪的强度可能对自动情绪识别系统非常重要,但它并不是情绪数据库中的普通特征。本文提出了一个儿童表现出六种基本情绪的数据库,其中所述情绪的强度是被操纵的。一项判断任务显示,人们对情绪的识别程度比运气所能预测的要高,而在两种操纵条件下,人们能感知到情绪强度的差异。此外,我们建立了该数据库的强度和识别率之间的相关性。最后,对未来研究的可能性进行了讨论。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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