Wave File Compression Analysis and Implementation using The Huffman Method

E. Siagian
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引用次数: 0

Abstract

One of the sound file formats that are widely used in the Windows operating system is the Wave format (*. WAV). This format is widely used for gaming and multimedia purposes. Wave is actually a raw format where the voice signal is directly recorded and quantized into digital data. The basic format of this file by default does not support compression and is known as PCM (Pulse Code Modulation). If you record a CD Audio quality song using a sampling rate of 44.1 kHz, 16 bits per sample, 2 channels (stereo), then the total media required to store this audio data per second is 176,400 bytes, so for a duration of 1 minute it takes 10,584 MB. If the average duration of one song is 5 minutes, it takes more than 50 MB of space to store the audio data of the song. This is of course very wasteful of storage media such as hard disks even though there are currently large hard disk capacities available.
波文件压缩分析和实现的霍夫曼方法
在Windows操作系统中广泛使用的声音文件格式之一是Wave格式(*)。WAV)。这种格式广泛用于游戏和多媒体目的。Wave实际上是一种原始格式,其中语音信号被直接记录并量化为数字数据。默认情况下,该文件的基本格式不支持压缩,称为PCM(脉冲编码调制)。如果您使用44.1 kHz的采样率,每个采样16位,2声道(立体声)录制CD音频质量歌曲,则每秒存储该音频数据所需的总媒体为176,400字节,因此1分钟的持续时间为10,584 MB。如果一首歌的平均持续时间为5分钟,则需要超过50 MB的空间来存储该歌曲的音频数据。这当然是非常浪费的存储介质,如硬盘,即使目前有很大的硬盘容量可用。
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