{"title":"Embodied virtual geographies: Linkages between bodies, spaces, and digital environments","authors":"Tess Osborne, Phil Jones","doi":"10.1111/gec3.12648","DOIUrl":null,"url":null,"abstract":"<p>Within an ongoing debate about the relationships between the body and technological experiences within virtual reality (VR), there has hitherto been limited consideration of the spatial. Geographers, meanwhile, have only just begun to engage with VR and its spatialities but have paid less attention to its embodiment. The technology allows users to go beyond merely imagining themselves in a different world, creating a real sense of presence in the digital realm. Immersion and presence in VR are, however, a mix of space, embodiment and the digital. As such, any discussion of VR requires critical consideration of both embodiment and space. This paper therefore explores some of the linkages between bodies, spaces and VR to demonstrate how engagement with VR can enrich geographical scholarship.</p>","PeriodicalId":51411,"journal":{"name":"Geography Compass","volume":null,"pages":null},"PeriodicalIF":3.1000,"publicationDate":"2022-06-08","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://compass.onlinelibrary.wiley.com/doi/epdf/10.1111/gec3.12648","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Geography Compass","FirstCategoryId":"89","ListUrlMain":"https://onlinelibrary.wiley.com/doi/10.1111/gec3.12648","RegionNum":1,"RegionCategory":"社会学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"GEOGRAPHY","Score":null,"Total":0}
引用次数: 0
Abstract
Within an ongoing debate about the relationships between the body and technological experiences within virtual reality (VR), there has hitherto been limited consideration of the spatial. Geographers, meanwhile, have only just begun to engage with VR and its spatialities but have paid less attention to its embodiment. The technology allows users to go beyond merely imagining themselves in a different world, creating a real sense of presence in the digital realm. Immersion and presence in VR are, however, a mix of space, embodiment and the digital. As such, any discussion of VR requires critical consideration of both embodiment and space. This paper therefore explores some of the linkages between bodies, spaces and VR to demonstrate how engagement with VR can enrich geographical scholarship.
期刊介绍:
Unique in its range, Geography Compass is an online-only journal publishing original, peer-reviewed surveys of current research from across the entire discipline. Geography Compass publishes state-of-the-art reviews, supported by a comprehensive bibliography and accessible to an international readership. Geography Compass is aimed at senior undergraduates, postgraduates and academics, and will provide a unique reference tool for researching essays, preparing lectures, writing a research proposal, or just keeping up with new developments in a specific area of interest.