Toward Designing Haptic Displays for Desired Touch Targets: A Study of User Expectation for Haptic Properties via Crowdsourcing

IF 2.4 3区 计算机科学 Q2 COMPUTER SCIENCE, CYBERNETICS
Yusuke Ujitoko;Yuki Ban
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Abstract

Things that people desire to touch in daily life are known to be limited to a number of specific targets (e.g., cats). The utilization of haptic displays to provide the experience of touching such desired targets is expected to enhance people's quality of life. However, it is currently unclear which haptic properties (e.g., hardness and weight) of desired targets should be rendered with haptic displays, and how they should be rendered. To address these issues, we conducted an experiment with 600 Japanese participants via crowdsourcing. Among the 600 participants, we identified potential users of haptic displays and analyzed their responses for each target. For each desired target, we identified the haptic properties in relation to which a “need for consistency” was felt by potential users between their expectations and actual impressions during touching. We also identified the haptic properties in relation to which a “biased impression” was held by potential users for each target. For example, potential users responded that cats were soft and that the actual impression of softness during touching needed to be consistent with their impression. Our results provide insights into the design of haptic displays for realizing desired touch experiences.
为理想的触摸目标设计触觉显示器:通过众包研究用户对触觉特性的期望。
众所周知,人们在日常生活中渴望触摸的东西仅限于一些特定的目标(如猫)。利用触觉显示器提供触摸这些理想目标的体验有望提高人们的生活质量。然而,目前还不清楚应该用触觉显示器呈现理想目标的哪些触觉特性(如硬度和重量),以及应该如何呈现这些特性。为了解决这些问题,我们通过众包方式对 600 名日本参与者进行了实验。在这 600 名参与者中,我们确定了触觉显示器的潜在用户,并分析了他们对每个目标的反应。对于每个期望目标,我们确定了潜在用户在触摸过程中感到期望与实际印象 "需要一致 "的触觉特性。我们还确定了潜在用户对每个目标持有 "偏差印象 "的触觉特性。例如,潜在用户认为猫很柔软,而在触摸过程中对柔软的实际印象必须与他们的印象一致。我们的研究结果为设计触觉显示器以实现理想的触觉体验提供了启示。
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来源期刊
IEEE Transactions on Haptics
IEEE Transactions on Haptics COMPUTER SCIENCE, CYBERNETICS-
CiteScore
5.90
自引率
13.80%
发文量
109
审稿时长
>12 weeks
期刊介绍: IEEE Transactions on Haptics (ToH) is a scholarly archival journal that addresses the science, technology, and applications associated with information acquisition and object manipulation through touch. Haptic interactions relevant to this journal include all aspects of manual exploration and manipulation of objects by humans, machines and interactions between the two, performed in real, virtual, teleoperated or networked environments. Research areas of relevance to this publication include, but are not limited to, the following topics: Human haptic and multi-sensory perception and action, Aspects of motor control that explicitly pertain to human haptics, Haptic interactions via passive or active tools and machines, Devices that sense, enable, or create haptic interactions locally or at a distance, Haptic rendering and its association with graphic and auditory rendering in virtual reality, Algorithms, controls, and dynamics of haptic devices, users, and interactions between the two, Human-machine performance and safety with haptic feedback, Haptics in the context of human-computer interactions, Systems and networks using haptic devices and interactions, including multi-modal feedback, Application of the above, for example in areas such as education, rehabilitation, medicine, computer-aided design, skills training, computer games, driver controls, simulation, and visualization.
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